98 lines
2.1 KiB
Objective-C
98 lines
2.1 KiB
Objective-C
//
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// MGMSound.m
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// SoundNote
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//
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// Created by Mr. Gecko on 9/23/10.
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// Copyright (c) 2011 Mr. Gecko's Media (James Coleman). All rights reserved. http://mrgeckosmedia.com/
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//
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#import "MGMSound.h"
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@implementation MGMSound
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- (id)init {
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if ((self = [super init])) {
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loops = NO;
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}
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return self;
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}
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- (id)initWithContentsOfFile:(NSString *)theFile {
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return [self initWithContentsOfURL:[NSURL fileURLWithPath:theFile]];
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}
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- (id)initWithContentsOfURL:(NSURL *)theURL {
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if ((self = [self init])) {
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#if TARGET_OS_IPHONE
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sound = [[AVAudioPlayer alloc] initWithContentsOfURL:theURL error:nil];
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#else
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sound = [[NSSound alloc] initWithContentsOfURL:theURL byReference:YES];
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#endif
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[sound setDelegate:self];
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}
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return self;
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}
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- (id)initWithData:(NSData *)theData {
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if ((self = [self init])) {
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#if TARGET_OS_IPHONE
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sound = [[AVAudioPlayer alloc] initWithData:theData error:nil];
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#else
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sound = [[NSSound alloc] initWithData:theData];
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#endif
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[sound setDelegate:self];
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}
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return self;
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}
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- (void)dealloc {
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[sound setDelegate:nil];
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[sound stop];
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[sound release];
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[super dealloc];
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}
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- (void)setDelegate:(id)theDelegate {
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delegate = theDelegate;
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}
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- (id<MGMSoundDelegate>)delegate {
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return delegate;
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}
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#if TARGET_OS_IPHONE
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- (void)audioPlayerDidFinishPlaying:(AVAudioPlayer *)player successfully:(BOOL)flag {
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if (loops) {
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[sound stop];
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[sound play];
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} else {
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if (delegate!=nil && [delegate respondsToSelector:@selector(soundDidFinishPlaying:)]) [delegate soundDidFinishPlaying:self];
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}
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}
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#else
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- (void)sound:(NSSound *)theSound didFinishPlaying:(BOOL)finishedPlaying {
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if (finishedPlaying) {
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if (loops) {
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[sound stop];
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[sound play];
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} else {
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if (delegate!=nil && [delegate respondsToSelector:@selector(soundDidFinishPlaying:)]) [delegate soundDidFinishPlaying:self];
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}
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}
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}
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#endif
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- (void)setLoops:(BOOL)shouldLoop {
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loops = shouldLoop;
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}
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- (BOOL)loops {
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return loops;
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}
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- (void)play {
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[sound performSelectorOnMainThread:@selector(play) withObject:nil waitUntilDone:YES];
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}
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- (void)pause {
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[sound pause];
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}
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- (void)stop {
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[sound stop];
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}
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- (BOOL)isPlaying {
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return [sound isPlaying];
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}
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@end |