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Use CModCommand

master
Kyle Fuller 13 years ago
committed by Mr. Gecko
parent
commit
a249f23c7b
  1. 146
      logsqlite.cpp

146
logsqlite.cpp

@ -27,7 +27,81 @@
class CLogSQLite : public CModule {
public:
MODCONSTRUCTOR(CLogSQLite) {}
MODCONSTRUCTOR(CLogSQLite) {
AddHelpCommand();
AddCommand("Replay", static_cast<CModCommand::ModCmdFunc>(&CLogSQLite::ReplayCommand),
"", "Play back the messages received.");
AddCommand("ReplayAll", static_cast<CModCommand::ModCmdFunc>(&CLogSQLite::ReplayAllCommand),
"[1|0]", "Set LogSQLite to replay all messages stored (default is off).");
AddCommand("LogLimit", static_cast<CModCommand::ModCmdFunc>(&CLogSQLite::LogLimitCommand),
"[1|0]", "Set LogSQLite to limit the amount of items to store into the log (0 means to keep everything, 1 means clear after replay, anything else would limit to the count, default is 1).");
AddCommand("LogLevel", static_cast<CModCommand::ModCmdFunc>(&CLogSQLite::LogLevelCommand),
"[0-4]", "Set LogSQLite log level (0 messages mentioning you and/or to you only. 1 include all messages sent in an channel. 2 include all actions, join/part, and notices sent in channel and to you. 3 include all server wide messages. 4 include messages sent by you. Default is 1).");
}
void ReplayCommand(const CString &sLine) {
Replay();
PutModule("Replayed");
}
void ReplayAllCommand(const CString &sLine) {
CString sArgs = sLine.Token(1, true);
if (sArgs.empty()) {
CString status = (replayAll ? "On" : "Off");
PutModule("ReplayAll is set to: "+status);
} else {
if (sArgs.Equals("ON") || sArgs.Equals("1") || sArgs.Equals("true")) {
replayAll = true;
SetSetting("replayAll", "1");
} else {
replayAll = false;
SetSetting("replayAll", "0");
}
CString status = (replayAll ? "On" : "Off");
PutModule("ReplayAll is now set to: "+status);
}
}
void LogLimitCommand(const CString &sLine) {
CString sArgs = sLine.Token(1, true);
if (sArgs.empty()) {
CString result;
char limitStr[20];
snprintf(limitStr, sizeof(limitStr), "%lu", logLimit);
result = limitStr;
PutModule("LogLimit is set to: "+result);
} else {
logLimit = strtoul(sArgs.c_str(), NULL, 10);
CString result;
char limitStr[20];
snprintf(limitStr, sizeof(limitStr), "%lu", logLimit);
result = limitStr;
SetSetting("logLimit", result);
PutModule("LogLimit is now set to: "+result);
}
}
void LogLevelCommand(const CString &sLine) {
CString sArgs = sLine.Token(1, true);
if (sArgs.empty()) {
CString result;
char limitStr[20];
snprintf(limitStr, sizeof(limitStr), "%lu", logLimit);
result = limitStr;
PutModule("LogLimit is set to: "+result);
} else {
logLimit = strtoul(sArgs.c_str(), NULL, 10);
CString result;
char limitStr[20];
snprintf(limitStr, sizeof(limitStr), "%lu", logLimit);
result = limitStr;
SetSetting("logLimit", result);
PutModule("LogLimit is now set to: "+result);
}
}
virtual bool OnLoad(const CString& sArgs, CString& sMessage) {
connected = true;
@ -464,74 +538,6 @@ public:
}
}
virtual void OnModCommand(const CString& sCmdLine) {
CString sCommand = sCmdLine.Token(0);
CString sArgs = sCmdLine.Token(1, true);
if (sCommand.Equals("HELP")) {
PutModule("replay - Play back the messages received.");
PutModule("replayAll - Set LogSQLite to replay all messages stored (default is off).");
PutModule("logLimit - Set LogSQLite to limit the amount of items to store into the log (0 means to keep everything, 1 means clear after replay, anything else would limit to the count, default is 1).");
PutModule("logLevel - Set LogSQLite log level (0 messages mentioning you and/or to you only. 1 include all messages sent in an channel. 2 include all actions, join/part, and notices sent in channel and to you. 3 include all server wide messages. 4 include messages sent by you. Default is 1).");
PutModule("-----");
PutModule("Layout is as below.");
PutModule("Command [arguments]");
PutModule("-----");
PutModule("If you do not include an argument on items that supports arguments, LogSQLite will return the current setting for the item.");
} else if (sCommand.Equals("REPLAY")) {
Replay();
PutModule("Replayed");
} else if (sCommand.Equals("REPLAYALL")) {
if (sArgs.empty()) {
CString status = (replayAll ? "On" : "Off");
PutModule("ReplayAll is set to: "+status);
} else {
if (sArgs.Equals("ON") || sArgs.Equals("1") || sArgs.Equals("true")) {
replayAll = true;
SetSetting("replayAll", "1");
} else {
replayAll = false;
SetSetting("replayAll", "0");
}
CString status = (replayAll ? "On" : "Off");
PutModule("ReplayAll is now set to: "+status);
}
} else if (sCommand.Equals("LOGLIMIT")) {
if (sArgs.empty()) {
CString result;
char limitStr[20];
snprintf(limitStr, sizeof(limitStr), "%lu", logLimit);
result = limitStr;
PutModule("LogLimit is set to: "+result);
} else {
logLimit = strtoul(sArgs.c_str(), NULL, 10);
CString result;
char limitStr[20];
snprintf(limitStr, sizeof(limitStr), "%lu", logLimit);
result = limitStr;
SetSetting("logLimit", result);
PutModule("LogLimit is now set to: "+result);
}
} else if (sCommand.Equals("LOGLEVEL")) {
if (sArgs.empty()) {
CString result;
char levelStr[20];
snprintf(levelStr, sizeof(levelStr), "%d", logLevel);
result = levelStr;
PutModule("LogLevel is set to: "+result);
} else {
logLevel = atoi(sArgs.c_str());
CString result;
char levelStr[20];
snprintf(levelStr, sizeof(levelStr), "%d", logLevel);
result = levelStr;
SetSetting("logLevel", result);
PutModule("LogLevel is now set to: "+result);
}
} else
PutModule("Unknown command ["+sCommand+"] for help, type help.");
}
void Replay() {
PutUser(":*LogSQLite!LogSQLite@znc.in NOTICE "+m_pNetwork->GetIRCNick().GetNickMask()+" :Buffer Playback...");
@ -641,4 +647,4 @@ template<> void TModInfo<CLogSQLite>(CModInfo& Info) {
Info.SetWikiPage("logsqlite");
}
NETWORKMODULEDEFS(CLogSQLite, "Add logging to SQLite")
NETWORKMODULEDEFS(CLogSQLite, "Add logging to SQLite")
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