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Changed build script to save the configuration chosen so you will not have to re-type in information each time you want to build. Fixed issue where LogLevel was setting LogLimit. Added help commands to individual commands to explain options. Reformatted every command to work the same with the way it saves settings and displays results. Updated LogMySQL to work the same with commands as LogSQLite.

master
GRMrGecko 13 years ago
parent
commit
391ec344a0
  1. 3
      .gitignore
  2. 30
      buildLogMySQL
  3. 29
      buildLogSQLite
  4. 309
      logmysql.cpp
  5. 104
      logsqlite.cpp

3
.gitignore

@ -1 +1,2 @@
*.so
*.so
*.buildconfig

30
buildLogMySQL

@ -1,8 +1,12 @@
#!/bin/bash
INSTALLNAMETOOL=`which install_name_tool` # Fixes Mac OS X issue with linking.
ZNCBUILD=`which znc-buildmod`
if [ -f logMySQL.buildconfig ]; then
. ./logMySQL.buildconfig
fi
if [ "$ZNCBUILD" = "" ]; then
echo "Where is znc-buildmod:"
read ZNCBUILD
@ -11,16 +15,28 @@ if [ "$ZNCBUILD" = "" ]; then
fi
fi
echo "Where is MySQL path [/usr/local/mysql]:"
read MYSQL
if [ "$MYSQL" = "" ]; then
MYSQL="/usr/local/mysql"
echo "Where is MySQL path [/usr/local/mysql]:"
read MYSQL
if [ "$MYSQL" = "" ]; then
MYSQL="/usr/local/mysql"
fi
fi
echo "Where is ZNC configuration path [$HOME/.znc]:"
read ZNCCONFIG
if [ "$ZNCCONFIG" = "" ]; then
ZNCCONFIG="$HOME/.znc"
echo "Where is ZNC configuration path [$HOME/.znc]:"
read ZNCCONFIG
if [ "$ZNCCONFIG" = "" ]; then
ZNCCONFIG="$HOME/.znc"
fi
fi
if [ ! -f logMySQL.buildconfig ]; then
echo "#!/bin/bash" > logMySQL.buildconfig
echo "ZNCBUILD=\"$ZNCBUILD\"" >> logMySQL.buildconfig
echo "MYSQL=\"$MYSQL\"" >> logMySQL.buildconfig
echo "ZNCCONFIG=\"$ZNCCONFIG\"" >> logMySQL.buildconfig
chmod 755 logMySQL.buildconfig
fi
LDFLAGS="-L $MYSQL/lib -lmysqlclient -I $MYSQL/include" "$ZNCBUILD" logmysql.cpp

29
buildLogSQLite

@ -1,6 +1,11 @@
#!/bin/bash
ZNCBUILD=`which znc-buildmod`
if [ -f logSQLite.buildconfig ]; then
. ./logSQLite.buildconfig
fi
if [ "$ZNCBUILD" = "" ]; then
echo "Where is znc-buildmod:"
read ZNCBUILD
@ -9,16 +14,28 @@ if [ "$ZNCBUILD" = "" ]; then
fi
fi
echo "Where is SQLite path [/usr]:"
read SQLITE
if [ "$SQLITE" = "" ]; then
SQLITE="/usr"
echo "Where is SQLite path [/usr]:"
read SQLITE
if [ "$SQLITE" = "" ]; then
SQLITE="/usr"
fi
fi
echo "Where is ZNC configuration path [$HOME/.znc]:"
read ZNCCONFIG
if [ "$ZNCCONFIG" = "" ]; then
ZNCCONFIG="$HOME/.znc"
echo "Where is ZNC configuration path [$HOME/.znc]:"
read ZNCCONFIG
if [ "$ZNCCONFIG" = "" ]; then
ZNCCONFIG="$HOME/.znc"
fi
fi
if [ ! -f logSQLite.buildconfig ]; then
echo "#!/bin/bash" > logSQLite.buildconfig
echo "ZNCBUILD=\"$ZNCBUILD\"" >> logSQLite.buildconfig
echo "SQLITE=\"$SQLITE\"" >> logSQLite.buildconfig
echo "ZNCCONFIG=\"$ZNCCONFIG\"" >> logSQLite.buildconfig
chmod 755 logSQLite.buildconfig
fi
LDFLAGS="-L $SQLITE/lib -lsqlite3 -I $SQLITE/include" "$ZNCBUILD" logsqlite.cpp

309
logmysql.cpp

@ -27,7 +27,174 @@
class CLogMySQL : public CModule {
public:
MODCONSTRUCTOR(CLogMySQL) {}
MODCONSTRUCTOR(CLogMySQL) {
AddHelpCommand();
AddCommand("Host", static_cast<CModCommand::ModCmdFunc>(&CLogMySQL::HostCommand), "[a-z0-9.]+", "MySQL host.");
AddCommand("Port", static_cast<CModCommand::ModCmdFunc>(&CLogMySQL::PortCommand), "[0-9]+", "MySQL port.");
AddCommand("Username", static_cast<CModCommand::ModCmdFunc>(&CLogMySQL::UsernameCommand), "[A-Za-z0-9]+", "MySQL username.");
AddCommand("Password", static_cast<CModCommand::ModCmdFunc>(&CLogMySQL::PasswordCommand), "[A-Za-z0-9]+", "MySQL password.");
AddCommand("DatabaseName", static_cast<CModCommand::ModCmdFunc>(&CLogMySQL::DatabaseNameCommand), "[a-z0-9]+", "MySQL database name.");
AddCommand("Connect", static_cast<CModCommand::ModCmdFunc>(&CLogMySQL::ConnectCommand), "", "Reconnect to the MySQL database.");
AddCommand("Replay", static_cast<CModCommand::ModCmdFunc>(&CLogMySQL::ReplayCommand), "", "Play back the messages received.");
AddCommand("ReplayAll", static_cast<CModCommand::ModCmdFunc>(&CLogMySQL::ReplayAllCommand), "[1|0]", "Replay all messages stored.");
AddCommand("LogLimit", static_cast<CModCommand::ModCmdFunc>(&CLogMySQL::LogLimitCommand), "[0-9]+", "Limit the amount of items to store into the log.");
AddCommand("LogLevel", static_cast<CModCommand::ModCmdFunc>(&CLogMySQL::LogLevelCommand), "[0-4]", "Log level.");
}
void HostCommand(const CString &sLine) {
CString sArgs = sLine.Token(1, true);
bool help = sArgs.Equals("HELP");
if (help) {
PutModule("The MySQL host. Can be an IP Address or Hostname. 127.0.0.1 or localhost is for the current server.");
} else if (!sArgs.empty()) {
SetNV("host",sArgs);
}
CString now = (sArgs.empty() || help ? "" : "now ");
PutModule("Host is "+now+"set to: "+GetNV("host"));
}
void PortCommand(const CString &sLine) {
CString sArgs = sLine.Token(1, true);
bool help = sArgs.Equals("HELP");
if (help) {
PutModule("The MySQL port. Usually will be 3306.");
} else if (!sArgs.empty()) {
CString result;
unsigned int port = strtoul(sArgs.c_str(), NULL, 10);
char portStr[20];
snprintf(portStr, sizeof(portStr), "%u", port);
result = portStr;
SetNV("port",result);
}
CString now = (sArgs.empty() || help ? "" : "now ");
PutModule("Port is "+now+"set to: "+GetNV("port"));
}
void UsernameCommand(const CString &sLine) {
CString sArgs = sLine.Token(1, true);
bool help = sArgs.Equals("HELP");
if (help) {
PutModule("Your MySQL user username.");
} else if (!sArgs.empty()) {
SetNV("username",sArgs);
}
CString now = (sArgs.empty() || help ? "" : "now ");
PutModule("Username is "+now+"set to: "+GetNV("username"));
}
void PasswordCommand(const CString &sLine) {
CString sArgs = sLine.Token(1, true);
bool help = sArgs.Equals("HELP");
if (help) {
PutModule("Your MySQL user password.");
} else if (!sArgs.empty()) {
SetNV("password",sArgs);
}
CString status = (GetNV("password").empty() ? "blank" : "set");
CString now = (sArgs.empty() || help ? "" : "now ");
PutModule("Password is "+now+status);
}
void DatabaseNameCommand(const CString &sLine) {
CString sArgs = sLine.Token(1, true);
bool help = sArgs.Equals("HELP");
if (help) {
PutModule("The MySQL database name which contains the messages and settings tables.");
} else if (!sArgs.empty()) {
SetNV("databaseName",sArgs);
}
CString now = (sArgs.empty() || help ? "" : "now ");
PutModule("Database Name is "+now+"set to: "+GetNV("databaseName"));
}
void ConnectCommand(const CString &sLine) {
MySQLConnect();
if (databaseConnected)
PutModule("Database is now connected");
else
PutModule("Unable to connect to database. Check configuration.");
}
void ReplayCommand(const CString &sLine) {
Replay();
PutModule("Replayed");
}
void ReplayAllCommand(const CString &sLine) {
CString sArgs = sLine.Token(1, true);
bool help = sArgs.Equals("HELP");
if (help) {
PutModule("On: All logs stored will be replayed.");
PutModule("Off: Only logs since the last time you connected will be replayed.");
} else if (!sArgs.empty()) {
replayAll = sArgs.ToBool();
SetSetting("replayAll", (replayAll ? "1" : "0"));
}
CString status = (replayAll ? "On" : "Off");
CString now = (sArgs.empty() || help ? "" : "now ");
PutModule("ReplayAll is "+now+"set to: "+status);
}
void LogLimitCommand(const CString &sLine) {
CString sArgs = sLine.Token(1, true);
bool help = sArgs.Equals("HELP");
CString setting;
if (help) {
PutModule("0: Everything will be kept in database.");
PutModule("1: Everything will be kept in database until replayed.");
PutModule("2+: Limit logs stored in database to limit set.");
} else if (!sArgs.empty()) {
logLimit = strtoul(sArgs.c_str(), NULL, 10);
char limitStr[20];
snprintf(limitStr, sizeof(limitStr), "%lu", logLimit);
setting = limitStr;
SetSetting("logLimit", setting);
}
if (setting.empty()) {
char limitStr[20];
snprintf(limitStr, sizeof(limitStr), "%lu", logLimit);
setting = limitStr;
}
CString now = (sArgs.empty() || help ? "" : "now ");
PutModule("LogLimit is "+now+"set to: "+setting);
}
void LogLevelCommand(const CString &sLine) {
CString sArgs = sLine.Token(1, true);
bool help = sArgs.Equals("HELP");
CString setting;
if (help) {
PutModule("0: Mentions and messages to you.");
PutModule("1: All messages.");
PutModule("2: Actions, Joins/Parts, and Notices.");
PutModule("3: Server wide messages.");
PutModule("4: All messages, actions, joins/parts, and noticies sent by you.");
} else if (!sArgs.empty()) {
logLevel = atoi(sArgs.c_str());
char levelStr[20];
snprintf(levelStr, sizeof(levelStr), "%d", logLevel);
setting = levelStr;
SetSetting("logLevel", setting);
}
if (setting.empty()) {
char levelStr[20];
snprintf(levelStr, sizeof(levelStr), "%d", logLevel);
setting = levelStr;
}
CString now = (sArgs.empty() || help ? "" : "now ");
PutModule("LogLevel is "+now+"set to: "+setting);
}
virtual bool OnLoad(const CString& sArgs, CString& sMessage) {
connected = true;
@ -633,146 +800,6 @@ public:
}
}
virtual void OnModCommand(const CString& sCmdLine) {
CString sCommand = sCmdLine.Token(0);
CString sArgs = sCmdLine.Token(1, true);
if (sCommand.Equals("HELP")) {
CString host = GetNV("host");
CString port = GetNV("port");
if (port.empty()) {
port = "3306";
SetNV("port",port);
}
CString username = GetNV("username");
CString password = GetNV("password");
CString databaseName = GetNV("databaseName");
PutModule("host - MySQL host.");
PutModule("port - MySQL port (defualt is 3306).");
PutModule("username - MySQL username.");
PutModule("password - MySQL password.");
PutModule("databaseName - MySQL database name.");
PutModule("-----");
PutModule("connect - Reconnect to the MySQL database.");
PutModule("-----");
PutModule("replay - Play back the messages received.");
PutModule("replayAll - Set LogMySQL to replay all messages stored (default is off).");
PutModule("logLimit - Set LogMySQL to limit the amount of items to store into the log (0 means to keep everything, 1 means clear after replay, anything else would limit to the count, default is 1).");
PutModule("logLevel - Set LogMySQL log level (0 messages mentioning you and/or to you only. 1 include all messages sent in an channel. 2 include all actions, join/part, and notices sent in channel and to you. 3 include all server wide messages. 4 include messages sent by you. Default is 1).");
PutModule("-----");
PutModule("Layout is as below.");
PutModule("Command [arguments]");
PutModule("-----");
PutModule("If you do not include an argument on items that supports arguments, LogMySQL will return the current setting for the item.");
} else if (sCommand.Equals("HOST")) {
if (sArgs.empty()) {
CString host = GetNV("host");
PutModule("Host is set to: "+host);
} else {
SetNV("host",sArgs);
PutModule("Host is now set to: "+sArgs);
}
} else if (sCommand.Equals("PORT")) {
if (sArgs.empty()) {
CString port = GetNV("port");
PutModule("Port is set to: "+port);
} else {
CString result;
unsigned int port = strtoul(sArgs.c_str(), NULL, 10);
char portStr[20];
snprintf(portStr, sizeof(portStr), "%u", port);
result = portStr;
SetNV("port",result);
PutModule("Port is now set to: "+result);
}
} else if (sCommand.Equals("USERNAME")) {
if (sArgs.empty()) {
CString username = GetNV("username");
PutModule("Username is set to: "+username);
} else {
SetNV("username",sArgs);
PutModule("Username is now set to: "+sArgs);
}
} else if (sCommand.Equals("PASSWORD")) {
if (sArgs.empty()) {
CString password = GetNV("password");
if (password.empty())
PutModule("Password is blank.");
else
PutModule("Password is set.");
} else {
SetNV("password",sArgs);
PutModule("Password is now set.");
}
} else if (sCommand.Equals("DATABASENAME")) {
if (sArgs.empty()) {
CString databaseName = GetNV("databaseName");
PutModule("Database Name is set to: "+databaseName);
} else {
SetNV("databaseName",sArgs);
PutModule("Database Name is now set to: "+sArgs);
}
} else if (sCommand.Equals("CONNECT")) {
MySQLConnect();
if (databaseConnected)
PutModule("Database is now connected");
else
PutModule("Unable to connect to database. Check configuration.");
} else if (sCommand.Equals("REPLAY")) {
Replay();
PutModule("Replayed");
} else if (sCommand.Equals("REPLAYALL")) {
if (sArgs.empty()) {
CString status = (replayAll ? "On" : "Off");
PutModule("ReplayAll is set to: "+status);
} else {
if (sArgs.Equals("ON") || sArgs.Equals("1") || sArgs.Equals("true")) {
replayAll = true;
SetSetting("replayAll", "1");
} else {
replayAll = false;
SetSetting("replayAll", "0");
}
CString status = (replayAll ? "On" : "Off");
PutModule("ReplayAll is now set to: "+status);
}
} else if (sCommand.Equals("LOGLIMIT")) {
if (sArgs.empty()) {
CString result;
char limitStr[20];
snprintf(limitStr, sizeof(limitStr), "%lu", logLimit);
result = limitStr;
PutModule("LogLimit is set to: "+result);
} else {
logLimit = strtoul(sArgs.c_str(), NULL, 10);
CString result;
char limitStr[20];
snprintf(limitStr, sizeof(limitStr), "%lu", logLimit);
result = limitStr;
SetSetting("logLimit", result);
PutModule("LogLimit is now set to: "+result);
}
} else if (sCommand.Equals("LOGLEVEL")) {
if (sArgs.empty()) {
CString result;
char levelStr[20];
snprintf(levelStr, sizeof(levelStr), "%d", logLevel);
result = levelStr;
PutModule("LogLevel is set to: "+result);
} else {
logLevel = atoi(sArgs.c_str());
CString result;
char levelStr[20];
snprintf(levelStr, sizeof(levelStr), "%d", logLevel);
result = levelStr;
SetSetting("logLevel", result);
PutModule("LogLevel is now set to: "+result);
}
} else
PutModule("Unknown command ["+sCommand+"] for help, type help.");
}
void Replay() {
if (!databaseConnected)
return;

104
logsqlite.cpp

@ -29,72 +29,84 @@ class CLogSQLite : public CModule {
public:
MODCONSTRUCTOR(CLogSQLite) {
AddHelpCommand();
AddCommand("Replay", static_cast<CModCommand::ModCmdFunc>(&CLogSQLite::ReplayCommand),
"", "Play back the messages received.");
AddCommand("ReplayAll", static_cast<CModCommand::ModCmdFunc>(&CLogSQLite::ReplayAllCommand),
"[1|0]", "Set LogSQLite to replay all messages stored (default is off).");
AddCommand("LogLimit", static_cast<CModCommand::ModCmdFunc>(&CLogSQLite::LogLimitCommand),
"[1|0]", "Set LogSQLite to limit the amount of items to store into the log (0 means to keep everything, 1 means clear after replay, anything else would limit to the count, default is 1).");
AddCommand("LogLevel", static_cast<CModCommand::ModCmdFunc>(&CLogSQLite::LogLevelCommand),
"[0-4]", "Set LogSQLite log level (0 messages mentioning you and/or to you only. 1 include all messages sent in an channel. 2 include all actions, join/part, and notices sent in channel and to you. 3 include all server wide messages. 4 include messages sent by you. Default is 1).");
AddCommand("Replay", static_cast<CModCommand::ModCmdFunc>(&CLogSQLite::ReplayCommand), "", "Play back the messages received.");
AddCommand("ReplayAll", static_cast<CModCommand::ModCmdFunc>(&CLogSQLite::ReplayAllCommand), "[1|0]", "Replay all messages stored.");
AddCommand("LogLimit", static_cast<CModCommand::ModCmdFunc>(&CLogSQLite::LogLimitCommand), "[0-9]+", "Limit the amount of items to store into the log.");
AddCommand("LogLevel", static_cast<CModCommand::ModCmdFunc>(&CLogSQLite::LogLevelCommand), "[0-4]", "Log level.");
}
void ReplayCommand(const CString &sLine) {
Replay();
PutModule("Replayed");
}
void ReplayAllCommand(const CString &sLine) {
CString sArgs = sLine.Token(1, true);
if (!sArgs.empty()) {
bool help = sArgs.Equals("HELP");
if (help) {
PutModule("On: All logs stored will be replayed.");
PutModule("Off: Only logs since the last time you connected will be replayed.");
} else if (!sArgs.empty()) {
replayAll = sArgs.ToBool();
SetSetting("replayAll", replayAll ? "1" : "0");
SetSetting("replayAll", (replayAll ? "1" : "0"));
}
CString status = (replayAll ? "On" : "Off");
CString sNow = (sArgs.empty() ? "" : "now ");
PutModule("ReplayAll is " + sNow + "set to: "+ status);
CString now = (sArgs.empty() || help ? "" : "now ");
PutModule("ReplayAll is "+now+"set to: "+=status);
}
void LogLimitCommand(const CString &sLine) {
CString sArgs = sLine.Token(1, true);
if (sArgs.empty()) {
CString result;
bool help = sArgs.Equals("HELP");
CString setting;
if (help) {
PutModule("0: Everything will be kept in database.");
PutModule("1: Everything will be kept in database until replayed.");
PutModule("2+: Limit logs stored in database to limit set.");
} else if (!sArgs.empty()) {
logLimit = strtoul(sArgs.c_str(), NULL, 10);
char limitStr[20];
snprintf(limitStr, sizeof(limitStr), "%lu", logLimit);
result = limitStr;
PutModule("LogLimit is set to: "+result);
} else {
logLimit = strtoul(sArgs.c_str(), NULL, 10);
CString result;
setting = limitStr;
SetSetting("logLimit", setting);
}
if (setting.empty()) {
char limitStr[20];
snprintf(limitStr, sizeof(limitStr), "%lu", logLimit);
result = limitStr;
SetSetting("logLimit", result);
PutModule("LogLimit is now set to: "+result);
}
setting = limitStr;
}
CString now = (sArgs.empty() || help ? "" : "now ");
PutModule("LogLimit is "+now+"set to: "+setting);
}
void LogLevelCommand(const CString &sLine) {
CString sArgs = sLine.Token(1, true);
if (sArgs.empty()) {
CString result;
char limitStr[20];
snprintf(limitStr, sizeof(limitStr), "%lu", logLimit);
result = limitStr;
PutModule("LogLimit is set to: "+result);
} else {
logLimit = strtoul(sArgs.c_str(), NULL, 10);
CString result;
char limitStr[20];
snprintf(limitStr, sizeof(limitStr), "%lu", logLimit);
result = limitStr;
SetSetting("logLimit", result);
PutModule("LogLimit is now set to: "+result);
}
bool help = sArgs.Equals("HELP");
CString setting;
if (help) {
PutModule("0: Mentions and messages to you.");
PutModule("1: All messages.");
PutModule("2: Actions, Joins/Parts, and Notices.");
PutModule("3: Server wide messages.");
PutModule("4: All messages, actions, joins/parts, and noticies sent by you.");
} else if (!sArgs.empty()) {
logLevel = atoi(sArgs.c_str());
char levelStr[20];
snprintf(levelStr, sizeof(levelStr), "%d", logLevel);
setting = levelStr;
SetSetting("logLevel", setting);
}
if (setting.empty()) {
char levelStr[20];
snprintf(levelStr, sizeof(levelStr), "%d", logLevel);
setting = levelStr;
}
CString now = (sArgs.empty() || help ? "" : "now ");
PutModule("LogLevel is "+now+"set to: "+setting);
}
virtual bool OnLoad(const CString& sArgs, CString& sMessage) {

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